Film Design Project
For my most recent project I adapted Alan Lightman's novel 'Einstein's Dreams' for Film.
After spending two weeks researching, developing and planning my adaptation, I spent four weeks designing and creating a final 1:25 scale model. I then shot the miniature against a green and blue screen ready for post production. During this final phase, I used both Adobe Premiere Pro and Photoshop to create a rough edit showing how the camera would interact with the model and actors.
Rough Edit can be viewed at: https://vimeo.com/128900200
After spending two weeks researching, developing and planning my adaptation, I spent four weeks designing and creating a final 1:25 scale model. I then shot the miniature against a green and blue screen ready for post production. During this final phase, I used both Adobe Premiere Pro and Photoshop to create a rough edit showing how the camera would interact with the model and actors.
Rough Edit can be viewed at: https://vimeo.com/128900200
Collaborative Music Video Project
I have recently worked with nine other students to design, create, shoot and edit a Music Video. I specifically played a major role in the Production Design and Editing of the video, and was the Camera Operator for both shoot days. It was excellent working with other like-minded individuals to visually communicate a story through film. Take a look at these photos to see how we made the video, which can be viewed at:
Prague Quadrennial Student Space Conference
In January 2015 I attended a design conference for The Prague Quadrennial Student Space. Based in Nottingham, the event ran over three days and involved thirty students from design based courses around the country. The project is currently in the design production phase. Here are some photos from the concept development phase...
Madame Tussaud's London: Architectural Design Brief
My most recent University project brief was to re-imagine and design the exterior of the Madame Tussaud's building, creating a compelling queuing system that both excites and entices people into visiting the London attraction. I spent three months designing an airport style queuing system, which involves a flight simulator situated within an Aerodynamic pod that is constructed on the dome of the building. Here are some pictures of my architectural plans and final 1:75 scale model...